11 SMART Goals Examples for UX Designers

Creating goals is instrumental in any successful endeavors, especially career-related ones. Your role and responsibilities as a UX designer are to create amazing user experiences that keep people coming back for more.

But how do you achieve this? The answer: SMART goals.

Setting SMART goals will pave a less thorny path to becoming a fantastic UX designer. With a roadmap in mind, you won’t be aimlessly wandering around.

This post will cover 11 examples of SMART goals for UX designers. But we will first discuss what SMART goals are.

What is a SMART Goal?

SMART is a goal-setting framework that stands for specific, measurable, attainable, relevant, and time-based.

  • Specific: Be as precise as possible when setting your UX designer goals. Your ability to achieve success will depend on it. For example, instead of “I want to get more visitors to the website,” you should try, “I will boost website traffic by 10%.”
  • Measurable: Ensure your goals are trackable; this criterion is crucial to becoming a successful UX designer. Otherwise, creating a positive user experience would be a pipe dream.
  • Attainable: Reaching your goals and objectives won’t be a cakewalk. Do your best to find a happy balance between difficult and realistic.
  • Relevant: Do not sell short the importance of aligning your goals with your values. Ask yourself, ”Will accomplishing this goal make me a better UX designer?” If the answer is no, then it might not be worth it.
  • Time-based: A deadline will create a feeling of urgency to pursue your goals passionately. If you don’t have a time frame, you will lose concentration on the journey to goal attainment.

UX designer goals are excellent when using the SMART method. By vigorously pursuing these 5 criteria, you will see a more outstanding performance in your designer role.

Why Are SMART Goals Important for UX Designers?

A UX designer’s job is to help people have a positive experience when using a product, whether it’s a website, app, or software. With SMART goals, you ensure your design projects are focused and achievable.

Furthermore, SMART goals keep you accountable to your clients or employers. When setting clear goals at the outset of a project, you avoid scope creep and deliverables that don’t meet your client’s needs.

Recognize that SMART goals allow you to evaluate progress and skills development over time. As you progressively pursue more challenging goals, you’ll continuously learn and improve your craft.

On the other hand, failing to follow the SMART criteria can make it exceedingly difficult to assess whether or not a project was successful. Don’t put yourself in that situation.

11 SMART Goals Examples for UX Designers

Do you want to succeed in your UX career? Here are 11 examples of SMART goals to set and pursue for UX designers:

1. Increase Product User Satisfaction

“To improve user satisfaction with our product, I’ll launch a comprehensive survey and use the data collected to inform UX improvements made within 6 months. The goal is to create a product that is engaging and easy to use for our users.”

Specific: This goal outlines the steps you need to take (launch a survey, use data, make improvements) and details when those steps must be completed (6 months).

Measurable: You can confirm progress by tracking the number of surveys completed, the data collected, and the changes made.

Attainable: Launching a survey and using the data to make UX improvements to a product is achievable.

Relevant: This goal is highly relevant to increasing user satisfaction and engagement with a product.

Time-based: There is a 6-month deadline for goal completion.

2. Improve Usability Test Results

“I’ll increase usability test results by 15% in three months by establishing a user testing protocol and ensuring it is implemented consistently. I’ll also create a plan to track and analyze user testing results over time.”

Specific: The goal is clear. The individual knows they must increase usability test results by 15% in three months.

Measurable: The UX designer will verify progress by establishing a user testing protocol and implementing it consistently.

Attainable: This is realistic and achievable given the allotted time frame.

Relevant: The goal is appropriate for the UX designer’s desire to increase user testing results.

Time-based: Goal achievement will be met within three months.

3. Decrease User’s Time to Complete Tasks

“I will make it easier for users to complete tasks on our website/app over the four months ahead by reducing the number of clicks needed to complete each task by 25%. This focuses on streamlining the user experience, making it easier for our customers to access the products and services they need quickly and efficiently.”

Specific: The SMART statement is to reduce the number of clicks needed by 25%.

Measurable: You will track the time taken for users to complete tasks.

Attainable: This could be accomplished by optimizing the user interface, making it easier for users to navigate and interact with the website/app.

Relevant: This relates to UX design since it focuses on providing a better user experience overall.

Time-based: You are given four months to achieve this goal.

complete tasks

4. Reduce Customer Support Costs

“To reduce customer support costs, I’ll implement changes to the website or app that make it easier for users to find helpful information within the first two weeks. I want to reduce the number of calls and emails to customer support and improve customer experience by providing more user-friendly self-help options.”

Specific: You have a precise task available—implement changes to the website or app.

Measurable: Track customer support calls and emails before and after the changes.

Attainable: The goal is achievable with careful planning and execution of your strategy.

Relevant: This goal is essential to reducing customer support costs and improving user experience.

Time-based: You should be able to implement the changes in two weeks.

5. Boost Website Traffic

“I’ll increase website traffic by 20% by the end of 9 months. To do this, I will update the website design, improve the search engine optimization, and optimize the site for mobile users.”

Specific: This goal is explicit because the person will update their website design, improve SEO, and optimize it for mobile users.

Measurable: The measure of success is an increase in website traffic by 20%.

Attainable: This can be achieved if the necessary website updates are made and users are engaged with the website.

Relevant: Increasing website traffic is an essential goal for UX designers as it can lead to increased user engagement and conversion.

Time-based: You must reach this by the end of 9 months.

6. Enhance User Interface Design Features

“I will enhance user interface design features to increase user satisfaction. I plan to use data-driven methods such as A/B testing and usability testing to determine the most effective features. In one year, I aim to have 80% of users rate their overall user experience as ‘very good’ or higher.”

Specific: This goal statement outlines the objective, how to reach it, and a timeline.

Measurable: The success of this goal can be measured by the user ratings of their overall experience.

Attainable: If the data-driven methods are used effectively, then an 80% target is viable.

Relevant: Improving the user interface design features benefits the organization and users.

Time-based: The goal must be accomplished by the end of one year.

7. Integrate New Technologies into Designs

“By the end of the year, I will have integrated two new pieces of technology into two existing UX designs. These new components will improve the overall user experience, and I’ll track usage metrics to measure the success of the changes.”

Specific: The UX designer aims to integrate two new pieces of technology into existing UX designs.

Measurable: You’ll be able to track the exact usage metrics.

Attainable: This is feasible because the individual is taking active steps to improve their designs with new technologies.

Relevant: The statement is pertinent to their job because they are improving the user experience with new components.

Time-based: The goal has an end date of this year.

8. Understand Accessibility Compliance

“For two months, I will research and understand the laws, regulations, and best practices regarding accessibility in my industry. I’ll use this knowledge to ensure that all my designs meet or exceed the standards and guidelines for accessibility.”

Specific: This goal states what will be done and when it must be completed.

Measurable: You could evaluate the designs to ensure they comply with accessibility standards.

Attainable: This is achievable because it does not require you to go back and redesign all existing designs but rather to learn and research the best practices.

Relevant: This is important for creating products that are accessible to everyone.

Time-based: You will meet this goal after two months.

9. Minimize Design Errors

“I will ensure that my designs are error-free by introducing an automated testing process and investing in user research. I aim to decrease design errors by 30% within the next 8 months.”

Specific: The goal is clear and concise, stating precisely the objective and how it will be accomplished.

Measurable: By introducing an automated testing process and investing in user research, the number of design errors will be trackable.

Attainable: This statement can be accomplished by introducing an automated testing process and investing in user research.

Relevant: This is relevant to UX Design because it ensures that the design of products and services is accurate and error-free.

Time-based: There is an 8-month timeline for accomplishing this goal.

10. Increase User Engagement

user engagement

“I will increase the user engagement for a key feature of our product by 30% in the following 6 months. I’ll review existing user feedback to achieve this and create an optimization strategy to improve the experience.”

Specific: This SMART goal determines what you need to do (increase user engagement and review feedback) and how long the process should take (6 months).

Measurable: You can determine your progress by tracking changes in user engagement.

Attainable: Increasing user engagement is definitely achievable.

Relevant: Improving user engagement directly affects your product’s success.

Time-based: The goal is expected to be reached in 6 months.

11. Optimize Performance and Security

“For three weeks, I will increase the website performance and security by optimizing images, reducing scripts, using caching techniques, and incorporating additional security measures to improve site performance.”

Specific: The goal is to improve the website’s performance and security through particular optimization techniques.

Measurable: Measuring success can be done by checking website speed and security scores.

Attainable: This SMART goal is achievable if the leader takes the time to follow the three listed actions.

Relevant: This is an essential goal for any website that wants to maximize performance and security.

Time-based: Goal attainment is expected by the end of three weeks.

Final Thoughts

It’s not a walk in the park to accomplish your UX designer goals and objectives. It requires technical expertise and solid knowledge of user experience as a whole.

SMART goals will make your journey to becoming a successful UX designer more smooth sailing. You will have a more specific action plan to hone your skills for lasting success.

The several examples of SMART goals will inspire you to develop your UX career. Of course, don’t expect to meet your goals anytime soon. You must put in the proper work for some time before seeing incredible results.

This post may feature products and services that we think you’ll find useful. Please read our disclosure for more information.